![]() ![]() ![]() I am sure Blizzard will be addressing them on the coming iterations. It can be improved a lot by adding Hero talent trees, Ability cool down, Damage Numbers, XP gained Charts, Solo kill stats and more. The Caster UI for the Alpha stage is very good, clean and simple with less to no clutter. Treating the abrupt end like a technical difficulty. I will try to handle that in the static casting as well. ![]() ![]() As a caster we need to practice for such disasters while casting a live game as well. Download a Video ?Äownloaded the game as a mp4 file from Blizzard, the video abruptly ends at 13:54 just when the game gets really into the late game. The post is to record the thinking process behind preparing to casting a MOBA game for the first time from the ground up. Before I start shouting into the mic and get evicted from my apartment, I also decided to know more about the Heroes playing on that particular game. I have never casted before and decided to give it a try. The best caster would probably get invited to do some casting with their Dev Team for upcoming matches. Blizzard put out a video and asked people to add the casting audio on top and publish it in Youtube. Blizzard wants to cultivate the casting community to build its competitive scene. ![]()
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